Forge War - acquiring art

March 21, 2013

All right, so I got on top of that art stuff for the game. I am on the verge of picking someone to give, like, $3000 to so they can draw stuff for my real life board game.

I had no idea what I was doing a couple weeks ago, and none of the artists I knew wanted to even talk to me about it (guess I didn't know them well enough...), so I started by e-mailing an artist I found on DeviantArt that I thought was cool and asked him a bunch of questions. Mark Bulahao. He was super-cool and totally accommodating. I would really like to hire him, but he and his brother can't get everything that I need done in the time frame I'm looking at, so I'd have to hire a third artist as well and I don't know, I'm still working it out, I guess. Like I said, on the verge of a decision.

But then I found another great resource - a dude where I am living who is also designing a board game and is a few months ahead of me in the process, namely he has art and a successful Kickstarter. And he was totally willing to chat with me about what he did to get his art and everything. Basically, he recommended posting in the job forums of DeviantArt, which I totally hadn't thought of since I didn't even know DeviantArt had forums. So I made a post offering what I was willing to spend and what I needed. What I was willing to spend might have been a little low, simply because I am a poor grad student, but I still got, like, 50 responses, so I think it was reasonable.

I've narrowed it down to a few people at this point. Waiting for some final responses and then gonna take the plunge. I don't know, it's kind of exciting. I guess spending a lot of money is always a little exciting, but, also I guess it's kind of a commitment. I mean, I can dally around on Flash and make some stuff that's not going to see the light of day, but laying down thousands of dollars to make the next step in a project - that's a commitment to see this thing through to the end.

And I am totally ready to make that commitment.


Leave a comment

Comments will be approved before showing up.


Also in Blog

CEPHALOFAIR DESIGNER DIARY ISSUE 6: GLOOMHAVEN RPG
CEPHALOFAIR DESIGNER DIARY ISSUE 6: GLOOMHAVEN RPG

April 02, 2024

Danielle talks about more updates on the Gloomhaven RPG, featuring revelations and fun from our recent Gloomcabin (Cephalofair Games' annual retreat) trip.

Read More

CEPHALOFAIR DESIGNER DIARY ISSUE 5: Buttons & Bugs
CEPHALOFAIR DESIGNER DIARY ISSUE 5: Buttons & Bugs

March 07, 2024

On today's Designer Diaries - Nikki Valens talks about what they have learned while co- designing Buttons & Bugs,  why listening to players is crucial for creating great games and how much they enjoy the process of taking games apart and rebuilding them.

Read More

NOW HIRING: Production Graphic Designer
NOW HIRING: Production Graphic Designer

March 06, 2024

Read More