
Cephalofair Designer Diary Issue 2: Gloomhaven RPG
In this month's Designer Diary, Danielle answers questions about the physical components of the game, and more information about the core game rules, modifier decks, and more.
I love puzzles. I love making puzzles, and I love solving puzzles.I guess I should be more specific, since there are lots of different types of puzzles. I am particularly fond of spatial reasoning ...
D&D - Things that could have been awesome
I don't really have the time or the resources to playtest my D&D encounters beforehand. The game session is the playtest - a rehearsal without a performance. I try to make things interesting an...
I haven't really been discussing combat encounters for a while, though I think there have been some pretty good ones in my new campaign. I thought I'd just do a quick (you know, relatively) write-u...
Alright, so we're just gonna go over a couple different scenarios my players went through recently. Unfortunately, my notes aren't very good and actually got deleted in some cases, so I won't go in...
So I had the chance to play in a D&D game recently (as opposed to DMing it), and it was much better than the last time I tried out a new group (i.e. the worst D&D experience of my life). Wh...
