You'd think that designing and publishing the #1 game on Board Game Geek would make you feel all-powerful, like some sort of god in the Board Game Pantheon, but that's not really the case. Gene...
We've ramped up the number of conventions we have booths at this year, and even when I am not working the booth at a convention, these events have slowly become more of a social experience for ...
Officially Announcing "Gloomhaven: Jaws of the Lion"
This will be a quick update, as I've already discussed this at length in my last post and the comments of that post, but I just wanted to make the name of the new mass market Gloomhaven game of...
So I Should Probably Talk about the New Thing
I've been trying to crack this problem of getting Gloomhaven to a wider, more casual demographic for a while. Around this time last year I was working on a Gloomhaven card game. Something simpl...
So I was going through my Gloomhaven subscriptions on BoardGameGeek, and I saw someone complaining that I hadn't really given any updates in a while about what's coming down the line for Gloomh...
So most of my blog posts recently have been convention recaps, which is fine, right? I mean, if I wasn't writing convention recaps, I probably wouldn't be writing anything (probably), but also,...
