Bandit Guard (6) - 1 - Male human in rugged clothes holding a sword and shield (mostly melee attacks)
Bandit Archer (6) - 1 - Female human in rugged clothes with a bow (mostly ranged attacks)
City Guard (6) - 1 - Human in metal armor, holding a sword and shield (mostly melee attacks)
City Archer (6) - 1 - Human in finely crafted leather armor holding a crossbow (mostly ranged attacks)
Inox Guard (6) - 1 - Female Inox in tribal wooden armor carrying a large sword (mostly melee attacks)
Inox Archer (6) - 1 - Male Inox with a bow (mostly ranged attacks)
Inox Shaman (4) - 1 - Male Inox wearing intricate tribal furs and carrying an elegant wooden staff (ranged attacks, debuffs and healing)
Vermling Scout (10) - 0.5 - Vermling in primitive attire wielding daggers with a bow on his back (mix of melee and ranged attacks)
Vermling Shaman (6) - 1 - Vermling in primitive attire holding a gnarled staff (ranged attacks, debuffs and healing)
Living Bones (10) - 1 - Animated skeleton with multiple limbs and rotting armor (weak, multi-target melee attacks)
Living Corpse (6) - 1 - Massive, bloated animated corpse, full of rot and seeping fluids (very slow, with many hit points and powerful melee attacks)
Living Spirit (6) - 1 - Tormented spirit in ghostly chains (ranged attacks with debuffs, high defense but low hit points)
Cultist (6) - 1 - Human in dark robes with a dagger (weak melee attacks, but can summon undead)
Flame Demon (6) - 1.5 - A flying mass of fire in a vaguely humanoid shape (ranged attacks with low health but incredibly high defense)
Frost Demon (6) - 1.5 - A tall, thin humanoid made of ice (melee attacks with high health and retaliation)
Earth Demon (6) - 1.5 - Large, burly humanoid made of rocks and earth (slow with high health and melee damage)
Wind Demon (6) - 1.5 - Flying whirl wind in a vaguely humanoid shape (area ranged attacks and high defenses)
Night Demon (6) - 1.5 - A horrific nightmare of claws shrouded in darkness (high melee damage and hard to hit)
Sun Demon (6) - 1.5 - A flying ball of light in a vaguely humanoid shape (good health with accurate ranged attacks)
Ooze (10) - 1 - A gelatinous green mass full of whatever was lying on the ground (ranged attacks with good health and the ability to replicate)
Giant Viper (10) - 0.5 - A massive venomous snake (low health and melee damage, but poisonous)
Forest Imp (10) - 0.5 - Small flying humanoids with a green glow (low health and ranged damage with the ability to heal and curse)
Hound (6) - 1 - A vicious wolf-like dog (high movement and melee damage)
Cave Bear (4) - 2 - A large, angry bear (high health, movement and melee damage)
Stone Golem (6) - 2 - A massive arcane creature of stone and runes (high health and melee damage, with good defenses and slow movement)
Ancient Artillery (6) - 1 - Mechanical automated turret guns the size of a human (immobile with attacks at a high range)
Vicious Drake (6) - 1.5 - A large red lizard with long claws (high melee damage with the ability to cause extra damage over time)
Spitting Drake (6) - 1.5 - A smaller flying red lizard (high ranged damage)
Lurker (6) - 1.5 - Imposing shelled crab-like monsters from the depths of the ocean (high damage multi-target melee attacks)
Savvas Icestorm (4) - 2 - Powerful ranged attacker specializing in ice and air magic. Capable of summoning demons.
Savvas Lavaflow (4) - 2 - Powerful ranged attacker specializing in fire and earth magic. Capable of summoning demons.
Harrower Infester (4) - 1.5 - Powerful Harrower warriors with many attacks at their disposal (retaliation, status effects and area melee attacks)
Deep Terror (10) - 1 - Eye stalks with fanged tentacles. Mostly found deep in the ocean (immobile, high damage melee attacks and status inflicting ranged attacks)
Black Imp (10) - 0.5 - Small blobs of dark energy (low ranged damage with poison)
BOSSES: Don't scroll down unless you want major spoilers!
Bandit Commander
Merciless Overseer
Inox Bodyguards (2)
Captain of the Guard
Jekserah
Prime Demon
Elder Drake
The Betrayer
The Colorless
The Sightless Eye
Dark Rider
Winged Horror
The Gloom