







Buttons & Bugs: Pub Crawlers
Buttons & Bugs is back with two all-new micro mercenaries and new cross-compatible campaign!
Includes 2 all-new mercenaries with a micro miniature, character cards, 10 double-sided ability cards, and more.
** Don't forget to add the Flames of Ashtar mini-expansion to your cart with your pre-order to receive it for free! Yes, even for Essen SPIEL pre-order ;) **


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Included Mercenaries
Fungal Monk
This class boasts extra-high health, and you'll need it. While the Fungal Monk has very strong abilities, this comes at a cost -- healing actually LOWERS your health when playing as this tiny fungus (an anti-fungal agent kills a fungus after all!), while still removing negative conditions. You'll be able to use your health as a resource to improve your abilities, but how close to the edge do you want to live? Luckily, you're equipped with powerful melee attacks as well as abilities that reduce or prevent incoming damage.
Whistlecry
This class is unique in the 'Haven universe in that it has permanent flying. The balancing act here is that while flying you can only perform basic attacks, so to do your most powerful abilities you'll need to gain the new status "Grounded" (you can choose to give yourself Grounded on your turn as a character rule). When you do so you'll be able to attack, but you'll also slow down your own initiatives until you're flying again. You also have options to do pure damage from the skies, and because these aren't actually attacks you can do them anytime. This class loves to hit and run, or in this case, hit and fly.
Contents Included
Rules & Errata
Fungal Monk
This class boasts extra-high health, and you'll need it. While the Fungal Monk has very strong abilities, this comes at a cost -- healing actually LOWERS your health when playing as this tiny fungus (an anti-fungal agent kills a fungus after all!), while still removing negative conditions. You'll be able to use your health as a resource to improve your abilities, but how close to the edge do you want to live? Luckily, you're equipped with powerful melee attacks as well as abilities that reduce or prevent incoming damage.
Whistlecry
This class is unique in the 'Haven universe in that it has permanent flying. The balancing act here is that while flying you can only perform basic attacks, so to do your most powerful abilities you'll need to gain the new status "Grounded" (you can choose to give yourself Grounded on your turn as a character rule). When you do so you'll be able to attack, but you'll also slow down your own initiatives until you're flying again. You also have options to do pure damage from the skies, and because these aren't actually attacks you can do them anytime. This class loves to hit and run, or in this case, hit and fly.

Rulebook
Dized Tutorial